Getting started
The basics in five minutes
What each thing is
- Project: a folder on your disk. Every agent in the project is born inside it, and each project has its own panels, agents, theme and connections. See choosing the project.
- Canvas: the space where the panels live. It has no edges, and panels stay where you left them. See panning and zooming.
- Panel: everything that shows up on the canvas. An agent is a panel, and so are the browser, Git, a file, tasks, notes and your camera. See panels and the desk.
- Agent: the agent program running in a real terminal inside the panel. See what an agent is.
- Work area: the tabs within one canvas, for separating subjects. See work areas.
Where to start
The keys
| Key | What it does |
|---|---|
⌘K |
Goes to any panel, agent or project, and creates what doesn't exist |
⌘N |
A new agent |
⌘T |
A terminal with no agent |
⌘⇧E |
The shelf: everything open in this canvas |
⌘1…⌘9 |
Switch project |
⌥C |
Turns the conversation with Nina on and off |
⌥X |
Hold and tell the canvas to do something |
⌥D |
Hold and dictate inside an agent |
⌥F |
Flips the panels and shows each agent's summary |
⌘, |
Settings |
All of them can be changed in Settings → Shortcuts. See search and commands.
Where the settings live
- For the whole app, at
⌘,: voice, shortcuts, interface, providers, agents, notifications, costs, licence. See alerts and sounds and agent settings. - For this project, in the canvas menu: the folder, the skills, the MCP servers, the browser, the appearance, the announcements and the integrations. See project settings and appearance.
The rest of the manual
- The canvas: minimising and the shelf, several canvases, tidying up automatically.
- The agents: creating and closing, knowing what they're doing, talking to them, several providers, one agent calls another.
- What the agents do from here: the agent's browser, the agent works the canvas, the agent uses your lists, the agent and the repository.
- Voice: setting up voice, talking to Nina, command mode, dictation, what it costs.
- When something goes wrong: when something doesn't work.