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Version 1.51.1

Release 1.51.1

CanvasCode has its own design surface: agents draw screens into a file that lives in your project, and you steer by pointing. This release is all about it — speed, variety, and consistency.

Variations that actually vary

Ask for "3 very different login screens" and the agent conducting the work gives each screen its own extreme art direction — one neo-brutalist, one glassy, one cinematic — instead of returning the same idea three times in a different color. The style menu grew too: Bento, Neo-brutalist, Glass/aurora, Blueprint, Monumental, Cinematic, and Zine/collage join the previous ten, each with a rich doctrine (thesis, structure, material, and the trap to avoid).

Drawing at another speed

A ten-item list or a grid of cards, which used to be ten insertions, now comes to life in a single operation. A repeated card becomes a real component: build it once, instantiate it N times with each one's data — and polishing the original updates every copy. Parallel drawing also got safer: each agent works locked to its own artboard by the document engine, not by promise.

Atmosphere and data, out of the box

A built-in texture shelf (grid, dots, lines, scanlines, checker, crosses, waves, and noise grain) adds atmosphere to any screen with one line, in whatever color and intensity the design calls for. And agents now know out of the box how to build bars, lines, rings, zebra-striped tables, and metric cards — the patterns every dashboard needs no longer come out differently every time.